Monad
monadcover

Monad is a PSX inspired 3D adventure platformer developed in Unity. A fully fledged experience featuring nostalgic gameplay elements from titles such as Resident Evil. This project was constructed by weekly sprints over the course of 3 months, within a team of 9.

What started off as a slow crawl, quickly developed into a full sprint. As this was the most ambitious project I've been fortunate enough to be apart of up to this point. This experience solidifed my passion for game programming!

Ibunn
ibunn_gameplay1

Ibunn is a first person perspective dungeon crawler prototype made in Unity. I developed this project on my own in 10 weekly sprints.

One of my more experimental projects, based off of gameplay components of some of my favorite games of all time. Specifically Megami Ibunroku: Persona, Etrian Odyssey and Devil Summoner: Soul Hackers

Puppy Pets Puzzle Playground
p4_startscreen

Puppy Pets Puzzle Program (P4) is a connect-3 matching game made in Unity. Designed around the overarching concept of a quick game that can be played at an adoption center. Developed in 10 weekly sprints within a team of 3.

An earlier project that introduced me to the development cycle of games, and oddly enough the smoothest one at that.