The inital brainstorming for this project was quite sporadic from what I remember. Though the team had many ideas, nothing was sticking. To get into a creative headspace I had put together a sample scene with a player controller and had urged the team to play wihin the space and note down anything that would arise from their time in engine.

Eventually as development continued we were able to iterate on some core ideas and bring some soul to our project! During such I contributed by implementating the core character controller alongside it's animations. In addition to some supplemental work regarding drafting documentation, UI functionality, scene transitions, and XInput controller support!

Download the project on Itch.io! Or alternatively if you want to poke around in-engine, check out the source code on my GitHub!